Posts tagged: Captain Atom

Character Design: The Cambodian

Issues #9 and #10 of Young Justice feature Captain Atom and a number of characters dating back to the late 1980s Captain Atom comic book series, the creative team of which – not coincidentally – includeed Greg Weisman, producer and head-writer of the Young Justice TV show and co-writer of the Young Justice comic.

Before a cover or a page of interior art for this story had been drawn, I was told that one of the villains in the story would be The Cambodian, although the character name was going to be changed, and that we’d need to reinterpret the character for the animated look of the Young Justice series. BTW – the character was ultimately never renamed, he was just referred to only by his given name of Rako, and the title “The Cambodian” was never used in the story.

I was sent the following as reference for The Cambodian character. I did some hunting online, but honestly didn’t find anything that helped me out much beyond what I was originally sent!

 

Original Cambodian Design

Original Cambodian Design

Captain Atom #7 cover

Captain Atom #7 cover

The image on the left shows a little more detail of the character’s armor, but Greg pointed out that the gray coloring from the cover of the character’s first appearance in Captain Atom #7 was the color scheme he considered “correct.” Armed with this and my understanding that the design sense of Young Justice tries to mix the colorful look of the superhero genre with a touch of practical functionality and realism (costumes with visible padding, closures, wrinkles, etc.) I set out to design “my” version of Rako – the Cambodian.

 

Cambodian Model - original

Cambodian Model – original

Cambodian Model - revised

Cambodian Model – revised

The design on my left is is pretty much a straight up translation of the original armor. I was concerned that the original armor was a little boxy and generic. I decided to offer it side-by-side with a version where I took more liberties. I tried to invest the design with a little more detail suggesting ancient armor while keeping the visor and the overlapping triangle design elements from the original. It was my understanding that the armor was modern, functional armor in a sci-fi world, so that meant it could still be stylized and streamlined, even with these ancient armor design elements. I kept the gray color scheme that Greg wanted, but also retained the red color of the visor from the more widely used gold and orange color scheme of the original armor and added a sash in a matching color.

The feedback on this second design was very positive, although I was asked to keep the design of the sword closer to the original (which I hadn’t been able to see very clearly) which includes an odd little rod or secondary blade parallel to the main blade. The design evolved slightly from there to what appeared in the actual story. The headpiece on the helmet become more pronounced and the trim was changed from a lighter gray to what I’d wanted to be a dull bronze color.

A good look at the armor can be had on the climactic page from Young Justice #9.

Young Justice #9 page 20

Young Justice #9 page 20

See more of The Cambodian Rako in Young Justice #10, on sale today!

 

Young Justice #10 out Wednesday

You can find it at your local comic shop or buy it in digital form, make sure you pick it up. It’s there’s something on the last page I can’t believe we got away with!

Young Justice #10

Young Justice #10

Written by GREG WEISMAN and KEVIN HOPS;
Art and cover by CHRISTOPHER JONES

Captain Atom’s cold-case assignment is definitely heating up: The true killer has resurfaced to target anyone who might expose the truth about the murder of General Lemar back in 1968 – and that includes each and every member of the Team!

  • Johnny DC
  • 32pg.
  • Color
  • $2.99 US

On Sale November 16, 2011

Commentary: Young Justice #9 “Cold Case”

OK, I’d meant to do this about a week ago, but I was too busy for blogging, but at long last here’s my commentary on Young Justice issue 9! I’m including samples of a few pages of artwork here, but I’m commenting on close to every page, so grab your copy of the comic from your local Comic Shop or your digital copy and read along!

YJ #9 pencils pg 1

YJ #9 pencils pg 1

Page 1: This was a fun way to start the story with single-character panels showing the members of the Team bored by the lecture they are hearing, but all demonstrating their individual personalities. Connie cameo in panel two! Probably the most interesting detail on the page lies in what Aqualad is writing on his notepad…

Page 2: This page was a little frustrating to compose, as it features the Team arranged classroom-style listing to a lecture by Captain Atom. I felt I needed to show Captain Atom from the front as this full-page shot was the reveal of his character as the guest-instructor for the Team, and we needed to see what was written on the holographic “white board” behind him. I ended up doing a side shot of this scene in order to clearly include all that detail. A downshot would have been a little more visually interesting, but I was worried that the setting wouldn’t be clear  as the Mount Justice Mission Room if we could only see the floor, and I didn’t want to wait until page 3 of the scene to make it clear where we were. The biggest problem with the angle I showed is that it begs to be a panoramic *wide* shot, but has to fit within the portrait aspect-ratio of the comic book page. I tried to sandwich the shot I wanted before the overhead dome fixture that tops the Mission Room, and some space at the bottom left open for credits and/or the title.

YJ #09 pencils pg 3

YJ #09 pencils pg 3

Page 3: One of the big things in this story were these holographic displays that appear throughout. I created these images (note the ID photo, typset text, voice print, and fingerprint seen on the display in panel 3), and in any panel where the background is partially visible through the semi-transparent holographic projection, the holo-image was provided as a separate layer from the line art so it can be composited at the coloring stage. Once upon a time this would have been sent to DC comics as a vellum overlay on the original artwork for the production people to deal with, but now it’s a separate layer in the scanned art Photoshop file.

Page 4: The shots of Miss Martian in “camouflage mode” are hand-drawn rather than created the same way as some of the holo-displays, but as those figures they needed to be transparent they also were provided as separate layers.

Page 5: Yet another holo-image, this time projected from Robin’s gadget-laden gloves. It was around this time I realized how much this mystery story was turning out to be very special-effects heaving regarding the artwork.

Page 6: This flashback sequence was described in the script as being in “sepia tones,” and the scenes within the sequence were meant to be not bound by discrete panel borders. Multiple-image montages are a fun challenge when they’re a collage of figures and faces, but given that these images were individual scenes with specific background settings, I had a real challenge. My solution was to stylize the sequence so the characters are floating against an inky black background, with the figures and settings picked out in the (sepia toned) light. This let me suggest backgrounds where they were needed with bits of detail but letting the background otherwise bleed off into darkness so the images were separated but without hard panel borders.

There were some revisions on this page around the fact that the body at the center of the story’s murder-mystery was meant to be found with a knife sticking out of his chest. It was key to the plot, as the murder weapon was the key piece of physical evidence in the original trial. Even though that this storyline was in keeping with the tone of the Animated TV show upon which the comic was based (the show whose head writer Greg Weisman is writing the comic!), there was concern that this was too much for a comic considered to be part of  DC’s Johnny DC line. The price of trying to push the envelope of what we can get away with in the comic is that sometimes there’s some negotiation required and sometimes the battleground of those negotiations are art revisions. Ah, well…

Page 7: Problem: How do you do an establishing shot of the Las Vegas strip when it’s the small first panel on a page of 5? You put a couple of palm trees in front of a recognizable neon and light covered entrance to one of the iconic Vegas casinos. Problem: How do you make said entrance even less recognizable even though the name of the casino has been removed from the facade? You change the color scheme!

BTW – I’m amused by Superboy’s flippant response to the unknowing casino employee’s concerned question about his age.
Dealer: “You ARE under twenty-one?”
Superboy: “In weeks or months?”

YJ #9 pencils pg 8-9

YJ #9 pencils pg 8-9

Pages 8 & 9: Part of why I wanted a good solution to the flashback montage issue back on page 6 was I knew it was going to come up again on this double-page spread across pages 8 and 9. The biggest challenge was the 3-panel Viet Nam combat sequence, but I think I was able to successfully frame the action in the negative space within the silhouettes of palm trees. Man, the stuff you have to figure out drawin’ comics! (Scroll down to the bottom of this post for the inked and colored version of this double-page spread!)

Page 10: The flashback continues! These images seemed relatively simple to deal with after the jungle combat scenes on the previous pages. Back in the present, Wally is still eating.

YJ #9 pencils pg 11

YJ #9 pencils pg 11

Page 11: The sequence with Robin and Miss Martian finding a body was fun to draw, as it was filled with lots of moody shadows. I love doing sequences like this, which I suppose is partly why I love drawing the Batman characters so much.

Page 12: Miss Martian proves telekinesis is useful when carefully investigating crime scenes. Oh look, another holographic display!

Page 13: More CSI work simplified by Miss Martian’s superpowers. When the inevitable Miss Martian Mysteries series happens, can I draw it?

Page 14: We meet Captain Nathaniel Adams’ adult children. His son was meant to strongly resemble his father and is wearing an Air Force captain’s uniform, but I didn’t want the characters to appear identical, so I added an extra little cowlick of hair to the short, military haircut, and added a slight cleft in the chin.

Page 15: Aqualad and Artemis walking on the beach. Nice, interesting color choices for this sequence by colorist Zac Atkinson.

Page 16: Another holo-display AND thermal vision. I should have taken the time to do a color guide for the thermal vision panels, as I’d have preferred to see these panels without the black line art and with brighter colors for the “hot spots” in the image. Oh, well. Next time…

Page 17: More panels with Miss Martian in camo-mode, meaning more figures drawn on separate layers so we can see background showing through them.

YJ #9 pencils pg 18

YJ #9 pencils pg 18

Page 18: Here’s our first look at Rako, the artist formerly known as The Cambodian. This guy was a villain in the Captain Atom comic series from the 1980s during the time Greg Weisman was working on it. One of the first notes I saw about this character from Greg was that he intended to rename him. I guess nothing great ever presented itself other than the guy’s given name, as that’s the only thing he’s called in this story. Rako’s look was redesigned by me from his original appearance as The Cambodian. The armor is meant to look like traditional armor of the region if it had been rebuilt by Tony Stark. I’ll be doing a blog entry on that process very soon. And oh look, another thermal vision panel!

Page 19: That’s the last camo-mode panel of the story. I was kind of surprised to see that a sound effect wasn’t added to Rako’s backhanding of Miss Martian here.

Page 20: As much back-and-forth as there was over that knife sticking out of the murder victim’s chest earlier in the issue, it was nothing compared to the negotiations around how to show the wound on Superboy’s chest. Again, a crucial plot point – Superboy is cut and bleeding. But could we show blood? Was it enough to just show energy steaming up from the wound and have the dialog indicate that Superboy’s skin had been cut? Ultimately a little blood was indicated with color with no wound being shown beyond a slashed T-shirt.

Well that brings us to the end of another issue. I’ve previously done similar reviews/breakdowns of Young Justice #7 and Young Justice #8 over at World’s Finest Online. I’ll eventually be duplicating that content here as well as going back and doing similar reviews for my first two issues on the title.

Anyone still with me after all that? Is anyone finding this level of detail in analysis interesting? I’d love to hear from you. Leave some comments!

Young Justice #9 pages 8-9 color

Young Justice #9 pages 8-9 color

Young Justice #9 reviews

Young Justice #9

Young Justice #9

I found a couple of nice reviews on line for Young Justice #9, featuring part one of our Captain Atom storyline. The first review was on the Superman Homepage, and the second (which is in video form) is on ComicVine.

Both reviews say positive things about the art in passing (which is appreciated), but most reviews of these books if they mention the art at all do so in terms of whether it captures the look of the show or talks style and the designs of the show itself, saying very little about the specific art of the comic book in question.

Come on, reviewers! You can do better than that! Take a look at the storytelling, the character acting, panel composition, page design…! Yes, the art is based on the look of an animated TV show. What else have you got to say about it? Bring it!

Young Justice #9 preview pages

Want a sneak peek at Young Justice #9 before picking it up at your local comic shop or buying the digital version online?

World’s Finest Online has several preview pages up. Click the image to check ’em out!

Young Justice #09 Title Page

Young Justice #09 Title Page